A collections of thoughts on user experience, web, design, technology, culture, business and life.

10.11.10 - Windows Phone 7 Wireframe Paper Sketch Template

I’ve been doing quite a bit of sketching and prototyping for a few Window Phone 7 applications I’m working on and needed a template to help keep things organized. I searched far and wide and found great solutions for the iPhone and Web browsers but nothing for Windows Phone. So what to do? Make one. It’s been quite useful and I’m making it available here to download for all you aspiring Windows Phone developers and designers. Start you sketch engines!

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09.26.10 - Why I’m sitting in photography class

Life’s gotten a bit flat. A bit 2D. I’ve been working in the medium of graphic and interactive design for nearly 10 years now. (Wow, has it really been that long?) While I continue to practice, enjoy and learn the art of designing beautiful and people happy software experiences both as my primary passion and as part of my professional career, I feel the medium has made me a bit too narrow focused. At least creatively. 

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07.30.10 - Don’t forget about the actual phone

The physical design of phone hardware plays critical role in connecting the visual experience of the OS with the actually use of the phone. The design elements and visual language used for the OS should match that of the outer hardware. This is the only way to extend the “feel” of the OS and provide a complete unified experience. Visually connect the physical world with the virtual in daily use. It’s this unified “feel” that subconsciously completes the experience for you.

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07.04.10 - UX myths and ammo for designers

I recently stumbled upon this site and boy is it a gem. Now only if I had this as ammo for some of my previous projects and design meetings. Designers take notice. Bookmark this site for safe keeping. I promise you it will come in handy.

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02.22.09 - iPhone as a music player? Not without changes.

First off, let me say, I love my iPhone. I love it more then you really should of an inanimate gadget. However as a music player, it sucks. When the iPhone was released, I was hoping it would replace my iPod and now Zune as my full time music player, but to my disappointment that was not the case. You can’t control that damn thing without looking at the screen. The lack of textural feedback really makes this a sometime (and I mean sometime) music player.

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02.07.09 - A little product down the hall

A good friend of mine down the hall works on a little product some of you may have heard of called Silverlight. It’s a nifty little browser runtime that lets you do a bunch of cool things on the web. Lately it’s been generating quite a bit of positive buzz and that buzz is starting to creep into my office from all the way down the hall. It’s definitely got my attention. My curiosity’s peaked, and I think it’s time to see for myself what all the fuss is about.

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11.10.08 - The inaugural first post. Hello World!

I’m an Internet product designer and developer exploring the space where design and technology intersect. This site is a collection of my thoughts and opinions about my passion for all things web, particularly UX. I'm a HUGE believer in its ability to "change the game" and act as the most powerful differentiators between products. Needless to say, this will be a common theme throughout the site.

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Quote of the day

“My country is the world, and my religion is to do good. ”

- Thomas Paine

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Reading is good

Books I’m currently reading or recommend that are part of my permanent collection.

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