07.04.10 - UX myths and ammo for designers

I recently stumbled upon this site and boy is it a gem. Now only if I had this as ammo for some of my previous projects and design meetings. Designers take notice. Bookmark this site for safe keeping. I promise you it will come in handy.

Here's one of my favorites. Oh and there's definitely more. Ammo to help you defend the infamous "everything needs to be above the fold argument" to "if it works for Amazon it will work for you". Classics.

Myth #21: People can tell you what they want

"When asking people, you have to be aware that people make confident but false predictions about their future behavior, especially when presented with a new and unfamiliar design. There’s a huge difference between imagining using something and actually using it. In addition, human preferences are rather unstable."

Source: uxmyths.com

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